Here's another quick update on the big ticket stuff we've recently pushed to Test Server:
Interactive Tutorial: •When creating a new character, players will now have the option to participate in a brief tutorial covering the most basic mechanics of PlanetSide 2. •This can be skipped via a checkbox on the character customization screen •Existing characters can also run the tutorial at any time by going to the Support page and selecting the Go to Tutorial option. Covers: •Accessing main menu •Movement •Gravity Pads •Control Points •IFF Shields •Equipment Terminals •Recognizing Friend from Foe •Spotting •Basic Combat •Teleporters •Spawning •Redeployment •Warpgate Terminals •Instant Action You guys have already seen various permutations of these as they've been developed, but just to make it official...
MAX ability updates:
•New VS MAX Ability: Zealot Overdrive •Increases movement speed while active •Speed buff does not increase with cert level •Decreases armor effectiveness while active •Increases weapon damage while active •Damage increases with cert level •New NC MAX Ability: Aegis Shield •Shield absorbs all incoming frontal damage while active •Max is still vulnerable from the side and rear. •Shield has large health pool and fast regen rate •Health pool increases with cert level •New TR MAX Ability: Lockdown •Increases fire rate, projectile speed, and reload speed when deployed •All these stats increase with cert level •Locks down the max into position and limits their turning radius until undeploying These still need tuning and balancing, so keep the feedback coming
•SCU changes and Cap Time Adjustments •SCU overload time changed to 60 seconds •SCU shields now come down at the 2 minute 30 second mark •SCUs now shut down all terminals, turrets, spawns, spawn doors and the spawn room pain field when it explodes
We are messing with Esamir's map pretty hard, so steer clear or expect some significant broken-ness for the near future. Test will be catching the continent at various states of undress, so be advised.
Thank you all for the continued support on Public Test server - we appreciate everyone that takes the time to help us improve the game!