VS Assault Rifle Changes •H-V45 ◦This weapon is receiving the standard 0.75x weapon adjustments◾Vertical recoil increased from 0.2 to 0.245 ◾Hip fire accuracy reduced ◾Crouch: 1.0 to 1.125 ◾Crouch walk: 1.5 to 1.75 ◾Running: 2.0 to 2.25
•CME ◦Reduced maximum recoil angle. Makes initial burst more accurate and predictable, and overall recoil more consistent.
•Equinox VE2 Burst ◦Standard burst weapon accuracy improvements◾Aimed accuracy improved from 0.1 to 0.06 ◾Horizontal recoil reduced from 0.175 to 0.17 ◾Reduced maximum recoil angle to make burst angle more consistent
VS Carbine Changes •Pulsar C ◦Improving short reload to better match rate of fire◾Short reload from 1.82 to 1.67 seconds
•Solstice Burst ◦Standard burst weapon accuracy improvements◾Aimed accuracy improved from 0.1 to 0.06 ◾Horizontal recoil reduced from 0.175 to 0.17 ◾Reduced maximum recoil angle to make burst angle more consistent
•Serpent ◦Recoil is being increased. This weapon previously had too little recoil for its rate of fire.◾First shot recoil increased from 2.5 to 2.75 ◾Maximum horizontal recoil increased from 0.25 to 0.275. Minimum horizontal recoil remains the same at 0.25.
VS LMG Changes •All VS LMGs ◦All VS LMGs now match the LMG standard of having a 0.2 crouch move COF and a 0.4 stand-move LMG COF. The VS carbines and assault rifles retain their high moving accuracy because it offsets them having lower magazine sizes and a lower than average rate of fire, which are traits that the VS LMGs don’t share.
•Orion ◦This weapon is receiving the standard 0.75x weapon adjustments◾Long reload improved from 4.0 to 3.655 seconds ◾Short reload increased from 3.045 to 3.28 seconds ◾First shot recoil increased from 2.15 to 2.25 ◾New minimum hip-fire accuracy: 2.25 ◾New maximum hip-fire accuracy: 3.5
•VX29 Polaris ◦Small improvements to reload speeds and full auto-accuracy◾Long reload from 5.1 to 4.925 seconds ◾Short reload from 4.0 to 3.925 seconds ◾Reduced maximum horizontal recoil drift ◾New minimum hip-fire accuracy: 2.25 ◾New maximum hip-fire accuracy: 3.75
•Pulsar LSW ◦Increasing vertical recoil so that it better matches the weapon’s rate of fire. This weapon previously had a recoil value that was the standard for most 650 RPM LMGs.◾Vertical recoil increased from 0.3 to 0.335 ◾First shot recoil reduced from 2.75 to 2.45 ◾Short reload improved from 3.2 to 3.09 seconds ◾Reduced maximum horizontal recoil drift ◾New minimum hip-fire accuracy: 3.25 ◾New maximum hip-fire accuracy: 4.25
•SVA-88 ◦Lengthening reloads to match 0.75x move speed weapon standard. This weapon is not receiving the 0.75x moving accuracy penalty because of its lower rate of fire.◾Long reload increased from 4.18 to 4.7 seconds ◾Short reload increased from 3.065 to 3.38 seconds ◾Vertical recoil reduced from 0.45 to 0.44 ◾First shot recoil increased from 1.5 to 1.75 ◾Max horizontal recoil increased from 0.2 to 0.225 ◾New minimum hip-fire accuracy: 3.0 ◾New maximum hip-fire accuracy: 4.0
•Flare ◦This vertical recoil reduction gives the weapon the same full-auto recoil as the other weapon in its rate of fire class, just in a slightly different pattern.◾Vertical recoil reduced from 0.45 to 0.44 ◾New minimum hip-fire accuracy: 3.25 ◾New maximum hip-fire accuracy: 4.25 ◾Tweaked the code that unlocks the secrets of Vanu. It is now 593-754-8133.
•Ursa ◦Small reduction to reload speeds to match the damage output of other weapons in its class. Small increase to accuracy so to better offset its lower rate of fire.◾Short reload from 3.6 to 3.72 seconds ◾Long reload from 4.5 to 4.7 seconds ◾Vertical recoil reduced from 0.4 to 0.395
VS SMG Changes •Eridani SX5 ◦The below damage change is as overall improvement to the Eridani’s damage curve.◾Min damage range increased from 6 to 10 ◾Max damage range reduced from 42 to 40
VS Pistol Changes •Cerberus ◦Improving accuracy and magazine size. This weapon’s limiter at range is now lower damage instead of lower than average accuracy◾Magazine size increased from 8 to 10 ◾Ammunition capacity increased from 56 to 60 ◾All aimed accuracy states improved from 0.6 to 0.3 ◾Hip accuracy improved◾Stand: 1.5 to 1.0 ◾Stand move: 2.0 to 1.5
◾Min damage reduced from 125 to 112
VS MAX Changes •Blueshift ◦Reducing reload speeds to match damage output of the other MAXes◾Long reload from 2.7 to 2.8 seconds ◾Short reload from 2.0 to 2.3 seconds
•Nebula ◦Reducing short reload speed to match damage output of the other MAXes◾Short reload from 2.15 to 2.3 seconds
•Cosmos ◦Improving the damage output over time◾Long reload from 3.2 to 3.1 seconds ◾Short reload from 2.4 to 2.1 seconds
VS Battle Rifle Changes •Eidolon ◦Improving damage at range and long reload. The damage improvement increases this weapon’s performance at range against targets with nanoweave armor equipped.◾Improving damage at range and long reload ◾Minimum damage increased from 200 at 65 meters to 225 at 75 meters ◾Long reload improved from 3.5 to 3.4 seconds